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Warcraft – We Want More Character Customization!

By Paul Rone-Clarke | March 7, 2010

Rolling a new character again and I’m feeling a little ambivalent. Looking forward to it on the one had, but a few little niggles keeping me from totally throwing myself into the experience.

Sure I’m really looking forward to exploring the possibilities of a new class combinati

on, but first I need to fix my mind. I have done this many, many times in the past. Do I want to do it all again?

It’s not that much of an issue though. I’m soon happy with the idea of the new possibilities the character will bring.

However, once I actually get into the character generation screen, another problem. The characters themselves. They all seem so limited.

The preset character faces and customization options seem so limited.

For me the humans are worse (perhaps it’s familiarity). They seem a weird looking bunch. They lack real definition. Apart from the hair and piercing there seems little to choose between one character and the next. The looks are also getting very old , both in terms of the number of times I’ve seen them, and the graphical detail that now seems so “2005″.

Back in 2005, the limitations were excusable. Both the ability of computers to draw and render good facial expressions was more limited, then there was the issue of broadband speed being generally several factors slower than it is now, making the caching and uploading of many different facial designs an issue.

I’ve also heard people say that it’s all about the armour you have at level 80. I’ll counter that by saying that that’s all starting to seem a bit “samey” to me. Tier 9, Tier 10. Once you’ve seen two human Warlocks with BiS raiding gear, you’ve seen the lot.

Here, in 2010 there are lots of MMORPG’s with far less financial clout that Blizzard, that produce games with massive amounts of customization. Champions Online, for all it’s (many) faults takes character customization to an insane degree, but this is one of its charms. You’ll rarely see two “generic” looking characters from one play session to the next.

Looking forward it is one feature I really would like to see implemented. Preferably sooner rather than later.

I’ve scanned the pre-release notes for Cataclysm hoping for some mention of it. Sadly nothing as yet. I live in hope.

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